Number of unique resources found: 6
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Clickers: Those Audience Response Systems 
Author: Nordby, Ann (24 more by this author)
Description: This technology trend highlights "Clickers" and their use for immediate tallying of opinions and responses by those physically present. Similar to the keypads used to record audience response on TV game shows, they can be a useful teaching tool, setting up a feedback loop reminiscent of Socratic method, even when the audience is large. Responses are anonymous, and you don't have the delays inherent in paper balloting procedures.
Author: Nordby, Ann (24 more by this author)
Description: This Technology trend explores the Obama administration's new policy of placing all government data online, with few exceptions. Researchers and government contract holders will have an easier time getting information on government spending, contract status, census data, health and safety information and much more as data.gov is rolled out over the next several years.
Take a Giant Step: A Blueprint for Teaching Young Children in a Digital Age 
Author: Barron, Brigid; Laura Bofferding, Gabrielle Cayton-Hodges, Carol Copple, Linda Darling-Hammond and Michael H. Levine
Description: The Digital Age Teacher Preparation Council composed of eighteen members from academia, industry, and policy assessed current practices in early education and elementary school teaching and have designed a professional development "blueprint" to advance the use of effective digital media in teaching and learning, with a special emphasis on instruction for underserved students. This report, Take a Giant Step, represents the Council's multi-sector action plan to enhance teacher education and a higher quality, 21st century approach to the learning and healthy development of children in preschool and the primary grades. The report sets forth several goals for the nation to meet by 2020, including advancing technology integration and infrastructure; a more robust professional training program for early education professionals; the expanded use of public media as cost-effective assets for teachers; and the establishment of a Digital Teacher Corps.
Author: Langcuster, Jim
Description: Discussion of changes that technological change is creating in Extension and the role of the Extension agent/educator, and more broadly in the role of the information provider in our society. Langcuster argues that in order for Extension to continue to have a role, we need to adopt the values and skills of the 21st century, transforming ourselves to provide a new type of knowledge transfer which includes two-way reciprocal communication with our audiences, and the use of social media.
Description: Featured articles, blogs, tips, case studies, book reviews and research findings on online learning and teaching.
Shaking Your Groove Thing: Video Games as Ways to Increase Physical Activity 
Author: Chamberlin, Barbara (2 more by this author); Valentina Veleta; Michelle Garza; Jeanne Gleason
Description: Several programs are using "exergames", games that encourage physical activity as part of their programs for youth, adults and families. Program leaders will share their expertise; including what works, what doesn't work, and how exergames impact our audiences. Participants should be prepared to play some games, and will receive real-world suggestions for using exergames in their programming.