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The Big Picture of History
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Computer Resources
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- Software: Sid Meier's Civilization II or Sid Meier's CivNet.
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Software
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- MicroProse Software, copyright 1996 Platform Win95, Win 3.1(CD_Rom)
Designed for ages 12-adult. There are other simulations including newer versions
that are also available.
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Internet
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Cost:
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Life Skills
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- Using Information Technology | Problem Solving | Learning to Learn
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Age Level
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- 12 years (6th grade) to Adult.
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Setting
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*Do
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- Introduce software: 5 minutes; let learners work with software 30 minutes.
- Reluctant users may be engaged by shorter work periods and more frequent
instruction periods. These may be user led discussion and sharing periods.
- Three 40 minute sessions would be the minimum for engaged users.
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*Reflect
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- How realistic is the software about history.
- What strategies were successful in advancing civilization?
- What were the key systems in Civilization II? (technology, transportation,
military).
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Apply
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More Activities
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- Look at food storage and/or transportation. Is there a river or a railroad
that is used for transportation in your community.
- Visit a site of food storage or transportation.
- Ask a collecter of old technology(cameras, cars, etc.) to be a guest speaker.
- Visit an exhibit of old machines-a car museum, history museum, etc.
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Extended Activities
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- Other simulation games in CD-Rom: Civil War or World War II, Age of Empires,
Oregon Trail, AlphaCentari, etc.
- 4-H Cooperative Curriculum System: Citizenship-Public Adventures at
http://www.n4hccs.org
- Diplomacy is one approach for resolving conflicts. Peer mediation is a version
of diplomacy for today's youth. Ask a guest speaker to speak about peer mediation or explore
the Web for lesson plans on peer mediation. Try
www.csmp.org
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Time
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- 2 hours minimum to play; learner directed.
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Additional Information
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